#ifndef COLORSBOARDSTRUCTURE_H #define COLORSBOARDSTRUCTURE_H struct playerHand { bool taken; //Whether the player has taken cards this round or not int coloredCards[7]; //Array of colored cards in the player's hand int wilds; //The number of wilds int plusTwos; //The number of +2 cards }; struct row { bool full; //Says whether a row is full bool taken; //Says whether the row is taken int cards[3]; //Holds the cards for the row, -1 is null, 0-6 is colored, 7 is wild, 8 is +2 //Always fill in from 0 to 2. }; #endif